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Ubisoft engineer say 'Microsoft & Sony pressuring them 30fps on PC'
An intersting story was posted at Reddit, basically at a school presentation about game programming a Ubisoft engineer / Game architect slipped a few words he probably should not have told, he stated that they aim for 60 fps but due to "limitations", they have to settle for 30 fps in recent games.
He then implied that console makers are pressuring them into doing the same thing on PC. Here's a transcript of it all, thanks for harkinsteven for spotting this one: Original post Proof : http://i.imgur.com/hBdu5ot.jpg A lot of things were said during the presentation, there was a Game Architect, an Online Programmer, and a person from HR. Read the full story here. http://www.guru3d.com/news-story/ubi...fps-on-pc.html TL;DR, if the consoles cant reach 60 FPS on not even next gen games, the PC cant also. What the actual fuck you guys... |
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Thank you for this information :O
30fps causes motion sickness for me :( |
Everyone saying the eye cant see the difference in FPS anyway is doomed to play OSU! on 24 FPS for the rest of their lives.
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Obviously people would h3x the game into 60 fps framecap instead of 30.
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