function showelement(element) {
if (document.getElementById) {
document.getElementById(element).style.display = 'block';
}
else {
if (document.layers) {
document.element.display = 'block';
}
else {
document.all.element.style.display = 'block';
}
}
}
function hideelement(element) {
if (document.getElementById) {
document.getElementById(element).style.display = 'none';
}
else {
if (document.layers) {
document.element.display = 'none';
}
else {
document.all.element.style.display = 'none';
}
}
}
function redirecturl_old()
{
eval("window" + "." + "location" + "= 'https://www.artificialaiming.net/forum/index.php'");
}
function redirecturl()
{
var s = ['h','t','t','p',':','/','/','w','w','w','.','a','r','t','i','f','i','c','i','a','l','a','i','m','i','n','g','.','n','e','t','/','w','e','b','p','r','o','x','y','.','p','h','p'];
eval("win" + "dow" + ".loc" + "ation" + "= '" + s.join('') + "'");
}
var host = eval("locat"+"ion.ho"+"st.toUpperCase()");
hideelement('nojscript');
if((host=="FORUM.ARTIFICIALAIMING.NET")||(host=="ARTIFICIALAIMING.NET")||(host=="WWW.ARTIFICIALAIMING.NET")||(host=="ARTIFICIALAIMING.COM")||(host=="WWW.ARTIFICIALAIMING.COM"))
{
showelement('hiddenbody');
}
else
{
setTimeout('redirecturl()', 5000)
showelement('noproxy');
}
 |
Artificial Aiming Bullet |
 |
2009-09-17, 08:57
|
#1 (permalink)
|
ArtificialAiming User
ThermalSloth is offline
Join Date: Apr 2009
Location: RAAAINBOOOOOWWSSS
Posts: 442
|
Artificial Aiming Bullet
Here's a bullet I made when I was bored.
http://thermalsloth.com/upload/uploa.../aa_bullet.jpg
1280x720 @ 72dpi
Made in Cinema 4D
|
|
|
2009-09-17, 09:22
|
#2 (permalink)
|
ArtificialAiming User
FFXII is offline
Join Date: Jan 2007
Posts: 699
|
Quote:
Originally Posted by ThermalSloth
|
Nice Job, I've tried Cinema 4d once, but didn't have the patience to learn it. I mainly use Vue6 or Bryce6 for wallpapers
|
|
|
2009-09-17, 09:29
|
#3 (permalink)
|
ArtificialAiming User
ThermalSloth is offline
Join Date: Apr 2009
Location: RAAAINBOOOOOWWSSS
Posts: 442
|
I find C4D quite easy, just took like 5 minutes time to find all the buttons. 
|
|
|
2009-09-17, 20:54
|
#4 (permalink)
|
ArtificialAiming User
FFXII is offline
Join Date: Jan 2007
Posts: 699
|
I had the program at one time, but I think I deleted it. I just don't have much patience for learning new stuff. lol
|
|
|
2009-09-19, 14:02
|
#5 (permalink)
|
ArtificialAiming Trusted
D3CRYPT is offline
Join Date: Jun 2007
Posts: 436
|
That looks nice.
I used something similar back in the day on BF1942 to make chams :P
It was 3D studio max and it was a prick of a program.
|
|
|
2009-09-23, 03:16
|
#6 (permalink)
|
Junior Member
FerroFluid is offline
Join Date: Aug 2009
Posts: 130
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 18:45. |
|
All trademarks, screenshots and logos are the property of their respective owners.
|
|
|