Renegade X is a free Tactical Shooter that aims to brings the Command and Conquer FPS experience to the Unreal Engine 3. Players will be able to join up to 64-players and fight for two unique teams - the Global Defense Initiative (GDI), a UN international military force committed to world order and peacekeeping, and the Brotherhood of Nod, a messianic international terrorist network that aims to push humanity into the next stage of human evolution.
Originally set to be remake of Westwood Studios' "Comamnd and Conquer: Renegade", Renegade X has evolved into a spiritual successor to the 2002 classic. Renegade X recreates and modernizes the game's unmatched multiplayer mode.
The objective of the game is to destroy your enemy's base while protecting your own. Players will be able to manage their own economies, choose from over 30 weapons, 15 vehicles, and call in nuclear strikes, Ion Cannons, and airstrikes, and much more. Each team will have a base of operations that composes of several key structures. Each structure has its own purpose.
We believe that this gamemode - "Command & Conquer Mode" - can potentially revolutionize the FPS genre. It is the gem that went unnoticed for many years. Now is the time to uncover it.
The Renegade X multiplayer beta will be released on February 26th, 2014. The 1-2 hour singleplayer demo "Renegade X: Black Dawn" was released in 2012.
Totem Arts, the team behind Renegade X, was established in 2006. It consists of a group of dedicated volunteers, freelancers, and gamers. Totem Arts hopes to develop more games after Renegade X is completed.
DO NOT PM ME FOR TECHNICAL SUPPORT, I WILL NOT ANSWER. USE THE FORUM INSTEAD.
Renegade was my first FPS game I played hardcore - more than CS. Loved it. Yes this beta is a bit buggy but it has potential.
Originally Posted by IRC
[12:36] * mib_9sh07u has joined #ArtificialAiming
[12:37] <mib_9sh07u> can you help me pls
[12:37] <+Evidence11> is this support?
[12:37] <mib_9sh07u> yes
[12:37] <+Evidence11> no
[12:37] <+Evidence11> join #aasupport