Quote:
Originally Posted by sirmike
This method i've tried a thousand of times. Always ending with results of values that keep changing on the fly. It's always a 185.4000340 number that increases or decreases not even when firing.
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you arent rounding properly then/looking for the correct values.
Trust me, this is how it's done unless you know C++ and want to make a stack tracer just to find DMG.