Threat warning - tells you when the enemy is 'technically' looking at you. E.G. When it's 99% then are looking directly at you (with their crosshair), when it's 20% you are in their FoV but not looking directly at you.
Viisibility check - Makes sure they are fully visible to be shot at before attempting to fire - won't try to fire through walls which can't be shot through.
-Grim
__________________
Quote:
&HelioS: i don't pay you to think Tydus, just to look pretty!
|
|